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 [GW2.com] John Smith On The GW2 Virtual Economy

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TideSwayer
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PostSubject: [GW2.com] John Smith On The GW2 Virtual Economy   2012-08-23, 9:15 pm

https://www.guildwars2.com/en/news/john-smith-on-the-guild-wars-2-virtual-economy/

^^ ANet tracked in-game economical data during one of the weekend Beta events and produced a fancy graphic full of charts and other data with their findings. Check it out.

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PostSubject: Re: [GW2.com] John Smith On The GW2 Virtual Economy   2012-08-23, 9:16 pm

Lo and behold, the two crafts which I am leaning towards were the most used. I can see why Chef wasn't so popular as I think you are told even within the game itself that this particular craft is a bit more difficult and time-intensive than the others. I expect it to be VERY popular once the game goes live and people actually have the time to sink into mastering it.

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