The new TA dungeon path is pretty slow going at first. It took our 1st-run party a couple of hours to clear it (and a lot of repair bills). I have no doubts that subsequent times through will be a lot faster, however, as the initial learning of the mechanics and strategies of the various rooms is the main cause of run slowdown. A lot of people will complain about the difficulty of the run (and already are), but to be honest, nothing is really all that difficult once you know what to do.
Most of the Living World-related achievements can be gotten in just one finished run of the TA Aetherblade path (we all got our Slickpack backpieces last night just for that one run-through), but the permanent Twilight Assault achievements have a few more that will take some time.
This is a permanent path added to the game, so I'll be doing TA Aetherpath runs from here on out. Hit me up if you want to come. Those new Twilight Assault skins are awesome looking (cyan/purple color scheme is great) and I'd love to farm a bunch of them for my characters.
* Tequatl gives much better rewards now for completion. GOOD. Also, you can get chests for battery event completion every time you complete them during a Teq fight, not just once a day. (The end chest for killing Tequatl remains a daily chest.) Seeing as you can get the Mini Tequatl from the battery chests, that will (hopefully) drive down the mini prices on the TP.
* Temple of the Silent Storm got an interesting change to it:
^ VERY INTERESTING. No more safety dives when being slaughtered up top?
- Quote :
- Temple of the Silent Storm:
Removed the deep water from the central cave and added staggered platforms to the inside of the pits.